
So how is this done?
Obviously, new hardware is part of the solution. More processing power
has always meant more realistic visuals. However, there’s another
trick: a globe-shaped room that feature rapid high-definition
photography from all angles. These cameras can capture surface detail
to a level that surpasses human touch. These cameras operate so quickly
that to the naked eye, they appear as solid lights, when in fact they
are flashing on and off at fractions of a second. The information
captured by these cameras can then be interpreted into 3D data.
Impressive! We should start seeing video game intro sequences with this level of detail fairly soon, if the current state of computing power is anything to go by. And hot on the heels of that, we might start seeing movies that are so unbelievably real, that it’ll be almost–if not completely–impossible to tell the difference.
See more photos and read a more in-depth discussion about this new technology at Joystiq.
[Link: Joystiq - AMD Cinema 2.0 tech demo: real-time photo-realistic human models]
There’s a short video at Times Online.
Pretty impressive
My brain is totally convinced she’s real! Wow!
The video had me thinking “no…that CAN’T be cgi…can it???”