Posts Tagged ‘Magic the gathering’

I’m not sure how I missed the release of this set, so forgive me if the news is a little stale. Wizards of the Coast have released a new set, Shards of Alara, a new set that starts off a new block in the 10th edition cycle. The set heralds the return of Planeswalker cards as well as the introduction of a new card rarity: mythic rare. New keyword mechanics include exalted (if the creature attacks alone, it gets +1/+1), devour (sacrifice creatures as the devourer comes into play to stack +1/+1 tokens), and unearth (put target card from graveyard into play with haste, and then remove it from the game at the end of turn).

According to the information page, Shards of Alara is five worlds, each world missing two colors of mana, which might make for interesting gameplay.

Each shard of Alara is missing two colors of mana, and thousands of years of evolution have led to five divergent societies that are completely unaware of each other’s existence. Bant is a land of knights and castles, ruled by angels. Esper is a world where everything is measured and controlled, and artifice touches everything alive. Grixis is a hellscape of death and decay, where everything is either undead or dying. Jund is a primordial world where dragons sit at the top of a vicious food chain. Naya is a lush jungle world where Behemoths are worshipped as gods.

I can see the Invincible Hymn card causing a lot of consternation…

[Link: Wizards of the Coast – Shards of Alara product information]


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This comic arc reminded me of some MTG matches we had…

From Real Life by Greg Dean

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Pirates vs Ninjas

Wizards of the Coast announced a new Pirates vs Ninjas Magic the Gathering theme deck.

Get ready to settle the ultimate rivalry, Magic style, with Duel Decks: Pirates vs. Ninjas!

With such awesome power in your hands, who will you choose? Will it be those elusive masters of fear and subterfuge? Across the entire known Multiverse, only one ninja has risen to legendary status. (Well, only one blue ninja, so obviously you’re going with that one rather than settle for some second-rate leader.) Choose the path of the ninja and this legendary villain shall lead your shadowy forces.

Such awesomeness!

The full ninja deck card list is as follows:

Main Deck

60 cards

1 City of Shadows
1 Deserted Temple
1 Duskmantle, House of Shadow
1 Forest
1 Halls of Mist
7 Island
1 Lantern-Lit Graveyard
1 Maze of Shadows
2 Mountain
7 Swamp
1 Vault of Whispers

24 lands
1 Argothian Swine
1 Higure, the Still Wind
1 Ink-Eyes, Servant of Oni
2 Mistblade Shinobi
1 Mistform Ultimus
2 Ninja of the Deep Hours
2 Okiba-Gang Shinobi
2 Skullsnatcher
2 Throat Slitter
2 Walker of Secret Ways

16 creatures
2 Ass Whuppin’
1 Assassinate
1 Blinding Powder
1 Cloak of Mists
1 Darkness
1 Death Stroke
1 Defy Gravity
1 Infiltrate
1 Invisibility
1 Kill! Destroy!
1 Shuriken
1 Smoke
1 Sneak Attack
5 Sudden Death
1 Teleport

20 other spells

The pirate deck is as follows:

Main Deck

60 cards

1 Coral Atoll
1 Dark Depths
1 Dreadship Reef
1 Forgotten Cave
1 Island
1 Island of Wak-Wak
1 Lonely Sandbar
1 Mikokoro, Center of the Sea
1 Remote Isle
1 Rishadan Port
1 Rootwater Depths
1 Saprazzan Cove
1 Saprazzan Skerry
1 Seafarer’s Quay
1 Tropical Island
1 Watery Grave

16 lands
1 Armored Galleon
1 Barbary Apes
1 Birds of Paradise
1 Carnivorous Death-Parrot
1 Cartographer
1 Cloud Pirates
1 Drowned
1 Kukemssa Pirates
1 Mistform Ultimus
1 Pirate Ship
1 Ramirez DePietro
1 Reef Pirates
1 Rishadan Brigand
1 Rishadan Cutpurse
1 Rishadan Footpad
1 Skeleton Ship
1 Steam Frigate
1 Talas Explorer
1 Talas Scout
1 Toy Boat
1 Treasure Hunter

21 creatures
1 Abduction
1 Arcane Spyglass
1 Barbed Sextant
1 Betrayal
1 Blatant Thievery
1 Bribery
1 Coastal Piracy
1 Deep Water
1 Doom Cannon
1 Double Cross
1 High Tide
1 Loose Lips
1 Necropotence
1 Piracy
1 Piracy Charm
1 Siren’s Call
1 Star Compass
1 Threads of Disloyalty
1 Treachery
1 Treasure Trove
1 Venarian Gold
1 War Barge
1 Wind Sail

23 other spells

Link – Wizards of the Coast

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